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WoW Forever tools, patch notes and dates. Sources checked.

World of Warcraft: Forever Druid

From the beta client, build 1.60.1.70338, read 11 Oct 2026, and Blizzard's notes of 8 Oct 2026.

Druid in Blizzard's newest notes

In the notes

11 lines under the Druid heading of WoW Forever Beta Development Notes, Updated October 8, Blizzard's words.

  • Fixed a bug where Druids couldn’t use Mana Potions while in Bear/Dire Bear/Cat Form.
  • Additional Rage generated from landing Critical Strikes increased to 100% increased Rage (Was 75%).
  • The base damage of Thorns has been returned to the Vanilla WoW values and the spell power ratio has been reduced to 6% (was 13.3%).
  • Fixed an issue where Cat Form was reducing your maximum health.
  • Bear Form and Dire Bear Form: Threat bonus increased to 50% from 30%.
  • The effects that override shapeshifting now more closely resemble Classic wow.
    • Developers’ notes: The Druid’s form is a critical piece of information in combat and preserving the ability for players to see what form the Druid is currently in is important. We appreciate the desire for Druid players to still transform, so there are effects that will still work, it is just now much more limited and largely based on if that transform has other benefits (for example, Noggenfogger Elixir will still transform you because it lets you breathe underwater.)
  • Demoralizing Roar: Fixed an issue where it generated no threat. Now puts some threat on all affected targets.
  • Wrath: The base points and points per level of ranks 1-5 of this spell have been adjusted to make the growth rate of ranks 1-6 more consistent, and new ranks always an upgrade.

Feral

  • Predatory Instincts: This talent has been renamed “Natural Instinct” and now also increases spell healing by 12/25% of Intellect.
  • Shifting Power can no longer be used while already at Full Energy.
  • Thick Hide: This talent is now properly implemented in code, rather than script, resolving some bugs with equipping gear while shapeshifted not triggering it.

52 talents in three trees: 18 not in Classic Era by name, and 29 worded differently from Classic Era.

Balance 16

Not in Classic Era by name

Worded differently from Classic Era

Classic Era talents not in this tree

  • Improved Nature's Grasp
  • Improved Thorns
  • Natural Weapons
  • Nature's Grasp
  • Omen of Clarity

Feral Combat 20

Not in Classic Era by name

Worded differently from Classic Era

Classic Era talents not in this tree

  • Faerie Fire (Feral)
  • Feline Swiftness
  • Feral Aggression
  • Improved Shred
  • Primal Fury

Restoration 16

Not in Classic Era by name

Worded differently from Classic Era

Classic Era talents not in this tree

  • Improved Enrage
  • Improved Healing Touch
  • Improved Mark of the Wild

55 abilities and 201 ranks the class line trains.

Not in Classic Era by name

  • Primal Bite level 36
  • Lacerate level 42
  • Wild Growth level 50

Tagged on the abilities page as possible Season of Discovery leftovers: Deeper Wilds.

Races that can be a Druid

Every race

Common questions

What changed for the Druid in World of Warcraft: Forever?

By name, in the beta client's tables, 18 of the Druid's 52 talents and 3 of its 55 abilities are not in Classic Era's lists, and 29 of the 34 talents we could compare with Classic Era are worded differently. Blizzard's notes of 8 Oct 2026 carry 11 lines under the Druid heading, shown on this page.

Which races can be a Druid in World of Warcraft: Forever?

In the beta client's tables: Night Elf, High Order Skyborne, Tauren and Windshaper Skyborne. New pairs in Forever: High Order Skyborne and Windshaper Skyborne.

Talents and abilities are the beta client's own tables, read through the wago.tools mirror; the notes are Blizzard's words from its forum. World of Warcraft and Blizzard Entertainment are trademarks of Blizzard Entertainment, Inc.